WASD / SPACE ZHdK © 2020

noclip is a character impaled by stray polygons.

Character design, animations, and a Unity controller.

Sketches of a figure impaled by polygons

Noclip mode or noclipping in video games refers to a mode where the player or camera is able to freely move through normally solid objects such as walls, props or characters.

Character rig in Blender Animation State Machine in Unity Character impaled and dangling from polygons